{"ast":null,"code":"import root from './_root.js';\nimport toInteger from './toInteger.js';\nimport toNumber from './toNumber.js';\nimport toString from './toString.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsFinite = root.isFinite,\n  nativeMin = Math.min;\n\n/**\n * Creates a function like `_.round`.\n *\n * @private\n * @param {string} methodName The name of the `Math` method to use when rounding.\n * @returns {Function} Returns the new round function.\n */\nfunction createRound(methodName) {\n  var func = Math[methodName];\n  return function (number, precision) {\n    number = toNumber(number);\n    precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);\n    if (precision && nativeIsFinite(number)) {\n      // Shift with exponential notation to avoid floating-point issues.\n      // See [MDN](https://mdn.io/round#Examples) for more details.\n      var pair = (toString(number) + 'e').split('e'),\n        value = func(pair[0] + 'e' + (+pair[1] + precision));\n      pair = (toString(value) + 'e').split('e');\n      return +(pair[0] + 'e' + (+pair[1] - precision));\n    }\n    return func(number);\n  };\n}\nexport default createRound;","map":null,"metadata":{},"sourceType":"module","externalDependencies":[]}